Biggest bugs effecting me are items falling through homes, after spending hours decorating 😂 waypoint and mission markers and items seemingly missing from chests. Honestly, loving the game but just noticing the overall playability isn’t there whether it’s feeling lost, no use of even a compass at the top similar to Skyrim, or being at full capacity in my inventory. Once accepting I need to treat Starfield like Skyrim and save save save, just in case, has saved me from bugs and issues countless times.
Biggest issue I have with playability is being over-encumbered. I’m very use to this from Skyrim and Fallouts and I understand not wanting players to pick up everything they see but surely the effects on the player weren’t always this severe. After 10 mins of my player about to collapse I’m finding it hard to see straight myself the visual and affects on player are just too much. Having to try and find the sweet spot between moving and walking, the spot between creeping forward and about to collapse is making me want to turn it off. I’ve also managed to get a huge 75% resources weight decrease from the Mantis armour however this has seemed to make no difference whether it’s adventuring or outpost building the whole time I’m unable to see my o2 my screen is just flashing red.
Hopefully there is an improvement to the whole idea of over-encumbered and the navigation system. Just the feeling of being lost or passing out are the biggest ones for me, even having the ability to simply walk forward fully without having the effects and without having the hold a position to keep me moving but also keep your player alive is a killer.