Starfield Wiki
Advertisement

Concealment is a Master Physical Skill. It improves the player's ability to Sneak, and dish out damage while doing so.

Ranks[]

Rank Challenge Bonuses
1 Perform 10 melee/unarmed sneak attacks. You no longer set off enemy mines. Ranged sneak attacks do 2.5x normal damage and your melee sneak attacks do 4X normal damage.
2 Perform 30 melee/unarmed sneak attacks. Running while sneaking doesn't affect stealth. Ranged sneak attacks do 3x normal damage and you melee sneak attacks do 5x normal damage.
3 Perform 75 melee/unarmed sneak attacks. You gain a Chameleon-like ability when completely still and sneaking. Ranged sneak attacks do 3.5x normal damage and your melee sneak attacks do 8x normal damage.
4 N/A Engaging stealth causes distant enemies to lose you. Ranged sneak attacks do 4x normal damage and your melee sneak attacks do 10x normal damage.

Progression and Strategy[]

Concealment is leveled by doing sneak attacks. This has the major caveat that they must be melee or unarmed sneak attacks, so a player must get much closer than the would for ranged sneak attacks.

Concealment's bonuses are very strong and a must-have for any Stealth-oriented player. Fortunately, there are attack from stealth damage bonuses for both ranged and melee attacks, so it is useful (if awkward to level) for ranged-focused players. The secondary bonuses (i.e. not setting off mines) are very nice as well. Concealment takes Stealth play to the next level.

Unfortunately, the Chameleon ability negates void form.

References[]



Advertisement