Intimidation is an Advanced Social Skill.[1] It is used to temporarily remove enemies from ground combat.
Ranks[]
Rank | Challenge | Bonuses |
---|---|---|
1 | Successfully intimidate 5 different people. | You can force a target NPC at or below your level to flee for a limited time. |
2 | Successfully intimidate 25 different people. | You can force a target NPC up to 10 levels higher than you to flee for a limited time. |
3 | Successfully intimidate 50 different people. | You can force a target NPC up to 20 levels higher than you to flee for a limited time. |
4 | N/A | Intimidated targets now flee for a substantial amount of time. |
Progression and Strategy[]
Intimidation isn't hard to level as long as the player uses the ability.
Intimidation is similar in nature to Diplomacy, but has different drawbacks. Diplomacy makes enemies non-hostile, but they can become hostile again if engaged. Intimidation makes enemies run away, which, while they are still hostile, engaging them effectively can be difficult. Both are somewhat limited by level cap, and both have a cooldown.
A player could get Intimidation and Diplomacy for an entertaining "mass debuff" build.
References[]
- ↑ Bethesda Softworks via Youtube. Starfield Direct- Gameplay Deep Dive. Uploaded 11 June 2023. Timestamp 16:51.