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The Orion is a weapon in Starfield.

Characteristics[]

A twin-barreled marksmen laser rifle manufactured by Allied Armaments. It comes with a digital ammo counter, a battery pack with 30 shots and each shot fires both barrels at once, meaning what it lacks in pinpoint accuracy, it can make up for in volume of fire. Compared to the Equinox the Orion does more damage and has more shots per battery.

Modifications[]

Category Available Modifications Effect
Barrel Standard Barrel (default) Standard Barrel
Long Barrel Improves Accuracy, Recoil Control and Range, decreases Aim Down Sight speed
Laser No Laser (default) No Laser
Laser Sight Laser Sight attachment to help with target acquisition and increase Accuracy
Recon Laser Sight Marks enemies while Aiming, and greatly increases Accuracy
Optic Iron Sights (default) Standard issue iron sights
Medium Scope Medium scope for 4× magnified view
Reflex Sight Reflex sights for quicker target acquisition and visibility
Short Scope Short scope for 2× magnified view
Recon Scope Marks enemies while Aiming
Muzzle No Mod (default) Empty Muzzle Attachment
Focal Lens Vastly increases Accuracy
Focus Nozzle Increases Damage, Headshot Damage and Range
Stealth Lasers Reduces visibility and acoustic intensity of lasers
Grip and Stock Standard Grip without Stock (default) Standard issue grip
Stabilizing Stock Improves Accuracy and Recoil Control, decreases Aim Down Sight speed when standing still
Magazine and Battery Standard Battery (default) Standard issue battery
Electromagnetic Beams Converts weapon to EM damage, non-lethal
Ignition Beams Increases Damage, adds Burn to target
Large Battery Increases Ammo Capacity, decreases Aim Down Sight and Reload speed
Small Battery Increases Aim Down Sight speed and Reload speed at the cost of Ammo Capacity
Tactical Battery Reduces Mass, improves Aim Down Sight speed and Reload speed
Internal No Mod (default) No Internal modification
Overclocked Increases Fire Rate
Amplifier Increases Damage
Precision Tuning Increases Accuracy and Range

Variants[]

Qualities[]

Quality Damage Value
Common Energy Damage 27 Credits 5227
Calibrated Energy Damage43 Credits 7917
Refined Energy Damage 60 Credits 9838
Advanced Energy Damage81 Credits 12144

Unique Variants[]

Locations[]

Uncommonly found in the hands of Generdyne Security forces on Neon and upper-ranking Ecliptic mercenaries.

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